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Heroes might and magic 3
Heroes might and magic 3







heroes might and magic 3

Warlock: strongest spell caster weakest fighter very good specials ( Ressurection, Metor Shower, Sorcery, Stone Skin) Overlord: very similar to a Knight in abilities useful specials include Logistics and $350/day Level 5 Mage Guild spell restrictions: Air Elemental, Animate Dead, Death Ripple, Prayer Heroes

heroes might and magic 3

Grail building - Guardian of the Earth +12 power to any defending hero The Resource Silo of this town produces Sulfur, while the Blacksmith builds the useful Ballista. Unfortunately, to take advantage of this benefit, you must amass a large amount of resources. The Artifact Merchant is another useful building because it allows you to buy artifacts that may not be accessible otherwise. The dungeon can also summon other monsters by using its Portal of Summoning, which allows the dungeon player to recruit a random creature from any externally flagged dwelling.

heroes might and magic 3

The Mana Vortex is extremely helpful because it temporarily doubles your hero's spell points. The Battle Scholar's Academy can be built immediately and gives a +1000 experience bonus, giving all your heroes a small boost over other enemy forces early in the game. The special buildings contained in the dungeon are among the most useful non-creature structures in any town. Important upgrades: Harpies, Medusas, Red Dragons Special buildings Dragons are the only unit in the game which cannot be salvaged Scorpicores a bit on the whimpy side for their level Medusa Queens get only 8 shots B. + troops: Evil Eyes/ Medusas are a deadly combo Minotaur Kings, simply put, kick a "ranged", no retaliation flyer B. Resource requirements - lots of ore, sulfur, and gold some building dependenciesĮxcellent balance best mobility average over-all cost tons of useful specials good for siege combat









Heroes might and magic 3